HCL_Normal_d creates the normal operator of a HCL_LinearOp_d as an operator in its own right
![]() | HCL_Normal_d ( HCL_LinearOp_d * l ) Constructs the object from a HCL_LinearOp_d pointer. |
![]() | Domain () const Domain space access |
![]() | Range () const Range space access |
![]() | Image ( const HCL_Vector_d & x, HCL_Vector_d & z ) const Image computes the action of the operator on x, giving z. |
![]() | AdjImage ( const HCL_Vector_d & x, HCL_Vector_d & z ) const AdjImage computes the adjoint of the operator on x, giving z. |
![]() | InvImage (const HCL_Vector_d & y, HCL_Vector_d & x) const InvImage computes the action of the inverse on y, giving x. |
![]() | InvAdjImage (const HCL_Vector_d & x, HCL_Vector_d & y) const InvAdjImage computes the action of the inverse adjoint on x, giving y |
![]() | ImageAdd (const HCL_Vector_d & x, const HCL_Vector_d & z, HCL_Vector_d & y, double a=1.0, double b=1.0) const ImageAdd implements ![]() |
![]() | AdjImageAdd (const HCL_Vector_d & x, const HCL_Vector_d & z, HCL_Vector_d & y, double a=1.0, double b=1.0) const AdjImageAdd implements ![]() |
![]() | ImageAdd (const HCL_Vector_d & x, HCL_Vector_d & y, double a=1.0, double b=1.0) const ImageAdd implements ![]() |
![]() | AdjImageAdd (const HCL_Vector_d & x, HCL_Vector_d & y, double a=1.0, double b=1.0) const AdjImageAdd implements ![]() |
![]() | Write ( ostream & str ) const Write invokes the Write method of the original operator. |
HCL_Normal_d creates the normal operator of a HCL_LinearOp_d as an operator in its own right. Note that this object points to the original linear operator. The primary methods are precisely those of HCL_LinearOp_d; in particular, the various image methods are implemented to call the corresponding methods of the original linear operator.
virtual HCL_VectorSpace_d& Domain() const
virtual HCL_VectorSpace_d& Range() const
virtual void Image( const HCL_Vector_d & x, HCL_Vector_d & z ) const
virtual void AdjImage( const HCL_Vector_d & x, HCL_Vector_d & z ) const
virtual void InvImage(const HCL_Vector_d & y, HCL_Vector_d & x) const
virtual void InvAdjImage(const HCL_Vector_d & x, HCL_Vector_d & y) const
virtual void ImageAdd(const HCL_Vector_d & x, const HCL_Vector_d & z, HCL_Vector_d & y, double a=1.0, double b=1.0) const
virtual void AdjImageAdd(const HCL_Vector_d & x, const HCL_Vector_d & z, HCL_Vector_d & y, double a=1.0, double b=1.0) const
virtual void ImageAdd(const HCL_Vector_d & x, HCL_Vector_d & y, double a=1.0, double b=1.0) const
virtual void AdjImageAdd(const HCL_Vector_d & x, HCL_Vector_d & y, double a=1.0, double b=1.0) const
virtual ostream& Write( ostream & str ) const
alphabetic index hierarchy of classes
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